August 25, 2026
swiftui-liquid-glass
Guides developers in using Liquid Glass correctly in iOS 26 SwiftUI interfaces.
- Ecosystem
- Codex
- Skill category
- Design
- Creator / organization
- OpenAI
What it is
swiftui-liquid-glass is part of the build-ios-apps plugin for Codex. Liquid Glass is the translucent interface material Apple introduced in iOS 26. The Skill can review an existing glass implementation, add glass to components like buttons and cards, or build a glass-based interface from scratch. It prefers Apple's native Liquid Glass APIs over custom blurs, designs the shape, prominence and grouping of glass surfaces before writing code, applies modifiers in the order of layout, then appearance, then glass, groups multiple glass elements in one GlassEffectContainer, and gates every glass effect behind an availability check with a non-glass fallback for earlier iOS versions.
Who it's for:iPhone developers adapting their apps to the iOS 26 design language. If you don't write code, it won't be useful to you.
Before you start: you need Xcode and an iOS 26 development setup. Check the repository for license terms.
Based on the project's public documentation. Not tested by AI Inspiration World.