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AI Skills · Designh3-game-sprites

h3-game-sprites

Turns AI-generated video into consistent 2D game sprite sheets.

Ecosystem
Agent Skills
Skill category
Design
Creator / organization
Victor Mustar(gary149)
View work and source ↗

What it is

h3-game-sprites, published by Victor Mustar, is described as an Agent Skill for turning AI-generated video into 2D game sprite sheets. Bring a video you have the right to use; it uses ffmpeg and Python to remove the background, pick key frames and pack them into a sprite atlas. H3 in the name refers to the Hailuo 3 video model. The frame-cutting and packing run entirely offline; an optional script can call an image API to generate still frames.

Who it's for:Indie 2D game developers who want to turn AI video into character animation assets quickly.

Before you start: You need a tool that supports Agent Skills (the README uses Claude Code as the example), plus ffmpeg and Python. Documentation is mainly in English. Only use videos you have the right to use. The optional gen_still.py sends prompts and reference images to OpenRouter and bills your account; see the official site for pricing. You don't need it for offline frame cutting. MIT license.

Based on the project's public documentation. Not tested by AI Inspiration World.

Used for

  • Game asset creation→
  • Animation and motion→

Select one to see other works for the same use.

Source

https://github.com/gary149/h3-game-sprites ↗

Repository ↗

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