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Home/AI Games/Emberhold: The Last Hearth
AI Games · GamesEmberhold: The Last Hearth

Emberhold: The Last Hearth

A browser fantasy settlement strategy game built with Codex, with a five-chapter campaign and a peaceful sandbox.

Creator
SpriteShip
Pricing
Not confirmed
View work and source ↗

What it is

Emberhold: The Last Hearth is a sample game from SpriteShip, a 2D game-art tool, built in Godot and playable on the web. You play Captain Elara, gathering wood, stone, gold and food, building and upgrading eleven types of structures, recruiting guards, rangers and knights, and holding off enemy raids with defensive towers until you light three beacons and face a final boss, with save and load along the way. Alongside the five-chapter story campaign there's a peaceful sandbox. In its development write-up, SpriteShip says Codex handled the requirements document, coding, debugging, testing and deployment, while the hand-painted art and Godot export data came from its own SpriteShip pipeline. The write-up doesn't name a specific model.

Who it's for: Strategy players who enjoy building and tower defense, and anyone curious how far a coding agent can take a complete game.

Before you start: Publicly playable on the web with no mention of a price; your browser needs HTML canvas and JavaScript. The write-up says there's no multiplayer, voice acting or touch controls for phones yet, gathering reuses the chopping animation, and a fallen hero simply returns home with health restored. The GitHub repository doesn't state a license, so terms for the code and art aren't specified. It's a showcase for SpriteShip's own tool. The game includes enemy raids and combat. The pages don't list supported languages or give an age rating.

Based on the game page, the GitHub repository and SpriteShip's development write-up. Not tested by AI Inspiration World.

Source

https://spriteship.github.io/sample_games/emberhold/ ↗
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Based on the project's public documentation. Not tested by AI Inspiration World.

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