What it is
Bearzerk! is a browser action game made by GamesByAI, the team behind the AI game catalog of the same name. Each run is one day on a candy planet. You're a see-through gummy bear holding out from sunrise to nightfall while your weapons fire on their own and candy creatures close in from every side, more of them every minute. Your job is to move, jump over shockwave rings, and pick an upgrade at every level-up. Max a weapon while holding its matching passive, and a Candy Box lets you evolve it. Each run has four bosses, one every five minutes, with the last one rising at nightfall. There are 22 weapons, 22 passives, four candy biomes, and six bear flavors, each with its own starting weapon, plus a Candy Shop, a Codex, and a Daily World between runs. GamesByAI says it was made with Claude Opus 5.5 in the Claude app, with Codex on GPT-6 Astra handling code review, bug testing, image generation, and early model work. Its balance, weapons, and passives were heavily inspired by buak's game Swarmfall.
Who it's for: Players who like auto-shooters and getting stronger over a run.
Before you start: GamesByAI says it's for desktop browsers for now and isn't built for phones yet. It works with keyboard, mouse, or gamepad. The description is in English, and we haven't checked the in-game language. We haven't checked whether it costs anything or needs a sign-in, and the page doesn't say whether scores or the Daily World are recorded online. No license is given for the game.
Based on GamesByAI's public notes. Not tested by AI Inspiration World.