What it is
This is a game-theory simulator from itch.io creator uzsibox that stretches the classic prisoner's dilemma to three players: three people, three relationships, and the question the page asks is who you punish when you can't see who betrayed you. You can pick strategies for each seat, add noise, hide the attribution, or take one seat and play it yourself. On the itch.io page the author marks it as AI Assisted, for code. The title is spelled "dillemma" in the original, and we have kept it that way.
Who it's for: Anyone interested in game theory and the strategies of cooperation and betrayal who likes tweaking settings to see what happens.
Before you start: A free HTML5 game on itch.io. It came out on October 5, 2026, and the page is brief: it doesn't mention languages, controls or phone support. The page doesn't give an age rating.
Based on the game's public itch.io page. Not tested by AI Inspiration World.